We're also encouraged to choose someone, if we're a designer, who is a programmer to evaluate this week. So, I picked Allison.
(... Screencast-O-Matic took a bit for me to use since OSX 10.8 doesn't support Java. Apparently OSX 10.6 aka Snow Leopard, which I previously had, only needed to activate the plug-in from the browser versus me downloading it from the site entirely. Even after downloading the plug-in, it still didn't work so I went hunting for an add-on that did. Chalk up another reason for me to dislike Mountain Lion with all my being.)
Anyway, here's the video. Sorry for some redundancies. (9:19)
It wasn't till after I recorded that I realized the score screen was an accumulative score screen as if several rounds were already played.
Visibility of system status
It wasn't till after I recorded that I realized the score screen was an accumulative score screen as if several rounds were already played. Perhaps have a Round #XX at the Score screen to indicate how far along they're in the game. (Severity Rating: 2)
Error prevention & Help users recognize, diagnose, and recover from errors:
Clicking the 'X' goes back to home and seems to restart the game, but what if a user clicks it on accident? Ten rounds in, there's no way to prevent that. (Severity Rating: 3)
User control and freedom:
Kind of like the above concern except going back to a screen say changing names when already on Bid screen or changing bid when on Tricks. Just in case they realized an error after clicking to the next screen/accidentally clicked somewhere other than they intended. (Severity rating: 3)
Consistency and standards
Not really sure what "tricks" is. Is this scoring system only for one type of game? Because if one is keeping score for Scrabble, one only needs to add points once every round. (Severity Rating: 4)